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Star Citizen
September 30, 2014
10:04 PM
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M9ACE
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There is a new patch out for Arena Commander, which brings up to version V0.9.1.

Absolute reality never changes, only our perception of it does.

October 5, 2014
12:33 PM
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M9ACE
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Rock said
We need verification of Renalli's ID. I want to make sure the person who applied is him.

OK, it is confirmed Rock.

Absolute reality never changes, only our perception of it does.

October 10, 2014
10:26 PM
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M9ACE
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Introducing the Origin 890 Jump:

Absolute reality never changes, only our perception of it does.

October 11, 2014
12:05 AM
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M9ACE
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FYI:

It was just announced on the Twitch live stream that everyone will be able to fly every ship that is currently available in game regardless of what ship is in your hanger!

Absolute reality never changes, only our perception of it does.

October 11, 2014
3:48 PM
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M9ACE
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Absolute reality never changes, only our perception of it does.

October 15, 2014
11:36 PM
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M9ACE
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Everyone should check their accounts as CIG has added 10,000 UEC to your account.

Absolute reality never changes, only our perception of it does.

October 17, 2014
10:17 PM
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M9ACE
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Attention 325a owners, your ship is now available to fly in the Arena Commander.

https://robertsspaceindustries.com/comm-link/transmission/14235-Origin-325a-Now-Flyable

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October 18, 2014
11:33 PM
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Rock
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The 325a sucks. Can't believed they released it. It has none of the hardware of the upgraded model, the textures are bugged, and animations are missing. It handles like crap and can't hit the broad side of a barn. Can't imagine what they were thinking.

October 19, 2014
12:16 AM
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M9ACE
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After I posted that is has been released, I had read similar comments in the CIG forums.

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October 31, 2014
9:35 PM
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M9ACE
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Absolute reality never changes, only our perception of it does.

November 1, 2014
12:11 PM
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M9ACE
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Arena Commander Control Update

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November 1, 2014
12:21 PM
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M9ACE
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RR Drake Herald give-away!

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November 1, 2014
1:26 PM
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Badger
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I heard M9Ace is giving away a Herald to the first that post.

November 1, 2014
1:35 PM
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M9ACE
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cheers

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November 1, 2014
1:48 PM
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M9ACE
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OK, I just purchased and gifted Badger a Drake Herald.

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November 1, 2014
3:23 PM
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M9ACE
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Absolute reality never changes, only our perception of it does.

November 1, 2014
7:12 PM
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Badger
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Thanks M9ACE

November 3, 2014
10:11 PM
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M9ACE
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You are welcome.

Star Citizen roadmap:

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November 13, 2014
11:41 PM
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M9ACE
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There were some people complaining about the lack of servers being located in Australia, so Chris Roberts weighed in on the issue and posted some interesting information:

Chris Roberts said

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November 13, 2014
11:46 PM
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M9ACE
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More:

https://forums.robertsspaceindustries.com/discussion/197761/australian-server-will-be-in-singapore-not-australia-until-infrastructure-is-created/p23

The biggest single area for Star Citizen is the USA at 38%, the next is Germany at 13%, then the UK at 9%, then Australia and Canada are tied at 7% each.

There is a large team of people working very hard to fulfill a very large vision. Many things are being worked on in parallel. One of them is a flexible and dynamic back end that should help reduce latency in matches (assuming there are enough players in a co-located to make a local instance viable). I just wrote a detailed post outlining the concept and where we are in its implementation. Its kind of hard to have servers in multiple geographic locations before the dynamic server system is completed. Once it is we will start spinning up local game servers on demand based on where the players are in automatically matchmaked games. You will also be able to override this (in the case you want to play with your friends in the US or somewhere else in the world)

As the largest group of backers are in the US, and the backend team and live ops are all in the US, it is common sense that the first servers would be in North America. That has always been the plan. With the $25M stretch goal we decided to accelerate our plans to have geographically co-located servers to handle the low latency game servers as we now have the funds to cover the additional operational and engineering costs that this entails. This is in process.

I know patience is a hard thing to have but these things don't instantly happen.

Remember everyone isn't playing Arena Commander v1.0 yet, let alone the later versions like 2.0 and 3.0 that bring the full suite of space combat features to play so please don't expect a full featured backend just yet.

And for everyone who is wondering; I'm not still in Australia - just suffering from Jet Lag (and need to sleep rather than play forum warrior!)

Night all!

Absolute reality never changes, only our perception of it does.